|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |

James Amril-Kesh
4S Corporation Goonswarm Federation
8649
|
Posted - 2014.01.19 10:25:00 -
[1] - Quote
Raylucy wrote:from the looks of it, the other side enjoyed the turkey shoot and the amount of tears that will flood this thread and probably many others. Nobody's angry about losing dreads. Nobody's angry about tidi. They're angry about the game not working despite the tidi. My EVE Videos |

James Amril-Kesh
4S Corporation Goonswarm Federation
8649
|
Posted - 2014.01.19 10:39:00 -
[2] - Quote
Honest Blob wrote:Before all you tards in CFC start qqing about jump in lag or spending hours in a cyno tunnel, maby your coalitions should have been smarter, you know like staging the dreads in system in the STATION YOU CAN DOCK IN before the fight and used those 1000 domis to establish station control to assist on the undock. But hurdur that would require thinking. Cant have that now can we, Oops its ccp's fault. The cyno is needed for positioning, you cannot rely on simply warping since it's far too easy to disrupt that. They could have been brought in before the subcaps except for the fact that Rubicon recently introduced a (rather excellent) module that allows you to disrupt that as well. The subcaps were needed in order to clear the way, so to speak. My EVE Videos |

James Amril-Kesh
4S Corporation Goonswarm Federation
8649
|
Posted - 2014.01.19 10:41:00 -
[3] - Quote
March rabbit wrote:Beautiful Frelcia wrote:March rabbit wrote:Beautiful Frelcia wrote:CCP to keep you motivated I have un-subbed my 2 accounts and will comeback ONLY when OP issues are resolved.
2 less goons in the game? PERFECT you dont get It. Its not about politics', meta gaming etc it is actually. 99% of Eve players don't have such problems. Why? Because they don't make blobs and overload nodes. It's YOU have chosen this playstyle. No one forced you to go there. YOU did it. We all know that blobs make TiDi and lags. And we KNOW that it is impossible for CCP to fix it any time soon. Whining on forums does nothing for it. It is just politics and meta gaming you mentioned. Blobbing is a consequence of the mechanics involved. It's no more a choice to blob than it is to capture pieces in chess. You have to do it if you have any intention of winning against a decently competent opponent. My EVE Videos |

James Amril-Kesh
4S Corporation Goonswarm Federation
8660
|
Posted - 2014.01.19 22:45:00 -
[4] - Quote
Well that isn't vague at all. My EVE Videos |

James Amril-Kesh
4S Corporation Goonswarm Federation
8662
|
Posted - 2014.01.20 00:45:00 -
[5] - Quote
Frostys Virpio wrote:The whole coalition thing is out of game anyway. It is and it isn't. My EVE Videos |

James Amril-Kesh
4S Corporation Goonswarm Federation
8663
|
Posted - 2014.01.20 02:00:00 -
[6] - Quote
Liang Nuren wrote:Gizznitt Malikite wrote: If CCP truly wants to address it, they need to implement a mechanic that moves people out of system when the server reaches a critical load. To do that in a fair-to-all-sides manner is hard to implement, but without it we'll ALWAYS have capsuleers node crashing systems.
I believe CCP can make impressive gains by diversifying sov mechanics. We aren't going to prevent 4000 people from accumulating to smash something, but we definitely can make gains by requiring roughly equal sized groups in disparate places. -Liang I'd like your posts if you didn't constantly assume I would have no idea who wrote them if you didn't tell me. My EVE Videos |

James Amril-Kesh
4S Corporation Goonswarm Federation
8668
|
Posted - 2014.01.20 08:50:00 -
[7] - Quote
Zappity wrote:Malcanis wrote:The solution to this is something that not many of you are going to like the sound of. ... Malcanis, is this an indication that there is a plan to fix null sov (that the incumbents won't like)? Or were you simply meaning that solution would not be well received? Obviously the latter. CCP has no plan. My EVE Videos |

James Amril-Kesh
4S Corporation Goonswarm Federation
8683
|
Posted - 2014.01.20 22:41:00 -
[8] - Quote
You do realize HB- to SF- is actually too far for capitals to jump. There are many other jumps like that. My EVE Videos |

James Amril-Kesh
4S Corporation Goonswarm Federation
8686
|
Posted - 2014.01.20 23:58:00 -
[9] - Quote
Infinity Ziona wrote:James Amril-Kesh wrote:You do realize HB- to SF- is actually too far for capitals to jump. There are many other jumps like that. Yeah I do but you guys do pretty well with subcaps. If Failcon decided they didn't like you anymore or you decied you wanted new puppets in Branch you could easily squish them with the regional bridges. Which is a very good incentive for Failcon to stay in your coalition. Without those regional bridges they could tell you to go feck yourself with some decent safety :) Who the **** is Failcon? Do you mean FCon? What does this have to do with the Tenal-CE jump? My EVE Videos |

James Amril-Kesh
4S Corporation Goonswarm Federation
8687
|
Posted - 2014.01.21 01:34:00 -
[10] - Quote
Dinsdale Pirannha wrote:James Amril-Kesh wrote:You do realize HB- to SF- is actually too far for capitals to jump. There are many other jumps like that. Maybe, but it is simply a matter of a coder changing one value on a database and suddenly it is in range. Why would they do that, though? I'm not sure it's quite so simple as that, either. My EVE Videos |
|

James Amril-Kesh
4S Corporation Goonswarm Federation
8688
|
Posted - 2014.01.21 06:55:00 -
[11] - Quote
Dinsdale Pirannha wrote:James Amril-Kesh wrote:Dinsdale Pirannha wrote:James Amril-Kesh wrote:You do realize HB- to SF- is actually too far for capitals to jump. There are many other jumps like that. Maybe, but it is simply a matter of a coder changing one value on a database and suddenly it is in range. Why would they do that, though? I'm not sure it's quite so simple as that, either. Well, on a technical level, I strongly doubt they would hardcode the distance between regions/systems into multiple lines of code. That would break so many rules of coding, I just can't see it happening. I doubt they hardcode the distance at all. The systems are probably given positional entries in 3-dimensional coordinates and the distance is calculated afterward. You can't just move HB- closer to SF- as that would make it too distant from its neighboring systems in that constellation. You can't just move the constellation since that would make it too distant from its neighboring constellations in Cobalt Edge. You'd actually have to move a whole lot of systems in order to make this work smoothly.
Dinsdale Pirannha wrote:Now, on how it changes the game, that is a non-trivial issue. But if the concept of altering the capabilities of power projection is being discussed, that in and of itself is non-trivial, so yeah, I think messing with the ranges between regions / systems is certainly a valid discussion. Sure, but why make it shorter? My EVE Videos |

James Amril-Kesh
4S Corporation Goonswarm Federation
8720
|
Posted - 2014.01.21 21:00:00 -
[12] - Quote
There was a CCP response. Not much of one though. http://themittani.com/news/ccp-apologizes-hed-gp-performance My EVE Videos |

James Amril-Kesh
4S Corporation Goonswarm Federation
8732
|
Posted - 2014.01.22 00:35:00 -
[13] - Quote
You mean "whoever gets in system first wins". My EVE Videos |

James Amril-Kesh
4S Corporation Goonswarm Federation
8733
|
Posted - 2014.01.22 00:58:00 -
[14] - Quote
So your position is that that sort of tactic is good for the game? My EVE Videos |

James Amril-Kesh
4S Corporation Goonswarm Federation
8739
|
Posted - 2014.01.22 07:19:00 -
[15] - Quote
Shiti Dama wrote:James Amril-Kesh wrote:So your position is that that sort of tactic is good for the game? Here is the tactic that should have been done in this particular situation: Drop 100 +/- Dominixes to remove the MCJ. (or as many as you need to simply get your position for the cyno, or who knows, maybe 500 rifters could have done this and light a cyno) Jump In Titans + Short range Dreads (have some back up, maybe 600 in, rest on hold) Dominix fleet holding in SV5 ready to move in. "Here's what you can do with an Associate's Degree in Nullsec TiDi Capital Warfare Tactics from the University of Caille." My EVE Videos |

James Amril-Kesh
4S Corporation Goonswarm Federation
8755
|
Posted - 2014.01.22 19:19:00 -
[16] - Quote
Tornadari Axonium wrote:James Amril-Kesh wrote:So your position is that that sort of tactic is good for the game? This coming from the Goons who used the same tactic of blobbing the system to cause disconnects and server lag for years dating back to the first war against BoB. The Shrike Titan Kill for instance? So you agree then. My EVE Videos |
|
|
|